A downloadable game for Windows

The team

Ajmal Sarif: Artist (background and tiles)
Ashley Edwards: Artist (menus and collectables), Level Designer
Dale McAuliffe: Artist (enemies), Level Designer
Ivan Palazzo: Lead Programmer
Jules Rodrigues: Programmer, Level Designer

About the game

The game was made in occasion of the four-day Westminster Game Jam 2020, and was our first ever project made using Monogame. The theme of the competition was metamorphosis.

De-Bug consists in a platformer where a bug needs to eat honey droplets in order to evolve and gain new abilities. As a matter of fact, movement is the only mechanics available at the start of the game, while jump, attack and double jump are unlocked at a later stage.

The game features a tile map, moving platforms and three types of enemies with different movement patterns.

Additional info

Developed with Monogame 3.6
Supported platforms: Windows PCs
Requires .NET Framework 4.5 or above

StatusReleased
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorIvan Palazzo
GenrePlatformer
Made withAseprite, MonoGame, Adobe Photoshop
Tags2D, Pixel Art, Retro, Short, Tilemap
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Download

Download
de-bug-windows.zip 13 MB
Version 1 Oct 09, 2020

Install instructions

Note: the game requires  .NET Framework 4.5 or above

1) Download the .zip archive on your Windows PC  
2) Unzip it  
3) Run setup.exe to install the game 
4) A shortcut to the game will be added to your desktop and start menu  
5) PLAY!

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